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The Problem With World Models

Tags: video
DATE POSTED:February 12, 2026

If you follow the AI world on X, you’ve probably seen in recent weeks clips of video game-like worlds where users are playing as a dog on a sunny beach, a vial of poison in the play Hamlet or a pack of cigarettes on the floor of Penn Station. 

These videos, generated with Google’s Genie 3 model, highlight the promise of so-called world models, which simulate real-world environments and aim to approximate the physics of how objects move and humans interact with their surroundings. 

There’s only one issue: these kinds of world models are expensive to run. Odyssey, another developer of world models, has to use an entire H200 chip for each user that accesses its Odyssey 2 model through its application programming interface, CEO Oliver Cameron told me.

That can cost Odyssey several dollars per hour, Cameron said. In comparison, running a 70-billion parameter text model like Llama 3 costs just a few cents per hour. 

It’s even more expensive to power Odyssey’s more advanced Odyssey-2 Pro model, which takes several H200 chips to run per user, Cameron said.

Tags: video