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Elite Dangerous takes a leaf out of Star Citizen’s book a decade later and starts selling ships for real money

Tags: money new
DATE POSTED:April 24, 2024
A screenshot of a starship in Elite Dangerous

Space Simulators can be big business. The two biggest in recent times, Elite Dangerous and Star Citizen have made a lot of money for their respective publishers, in Star Citizen’s case, a crazy amount of cash for a game that is not even released yet. We have also been following the early progress of Starship Simulator too, which we have extremely high hopes for now it has exited its successful Kickstarter campaign.

There is a lot of love for Elite Dangerous here at Readwrite Gaming. There are a couple of us who would list it among our most-played games. However, life takes over and now it just doesn’t get played anymore.

Coincidentally to this story, I loaded it up last night for the first time in six years, not to play yet, that is for another day, but to check it all worked and I could still access it. Spoiler, I could.

Then, this morning we get some new Elite Dangerous news across our bows as Frontier Developments, who have taken a lot of flack over the years from the community for a perceived lack of pushing the game on from the groundbreaking title it was when it came out of beta.

In a new move, Frontier will now begin to sell ships through its Elite Dangerous store for real money (via the game’s real-world currency ARX), fully kitted out as easy starter ships, instead of having to grind your way in the game to earn enough space bucks to purchase them in the traditional in-game way.

This is quite the sidestep after 10 years in the market, and one that has earned Star Citizen literally millions. While Frontier is unlikely to offer a package in the tens of thousands like Roberts Space Industries does it is still a move that could divide the player base still further.

A statement from the devs reads: “We envision these Pre-built Ships to be a quicker way for newer players to get involved in the areas they have the most interest in, or for our existing players who are considering a new career path in-game, but do not have time to devote to a new build from scratch.

A ‘Pre-built’ ship package will include instant access to a pre-fitted ship, a ship kit, and a paint job – and will typically be themed to match an activity within the game. For example, if you’re looking to jump into the current AX conflict against the Titans, the AX Combat Jumpstart package will give instant access to an Alliance Chieftain with all the necessary modules to go straight into the action within the maelstrom.”

Pay to Win?

The move has not gone down great with comments on Reddit such as:

“Hey, you gotta give it to Star Citizen. They might not be great at meeting release dates, setting realistic expectations, or making a functioning game, but they’re great at milking their player base for spaceship pixels.”

“So they basically abandoned the game, only to come back and add this? I really hope no one is stupid enough to buy into this bs. Sadly…I know some will.”

“Every time they f*** up another franchise deal they crawl back to Elite to milk the loyal fanbase with dubious practices and lackluster updates. And then they go chase a new franchise deal.”

Frontier has been struggling to hit targets recently for its expensive franchises such as the F1 Manager series.

It’s difficult not to see this as Pay to Win for long-term Elite Dangerous players, but the barrier to entry for new players is high to get to the big ships these days. It will be interesting to see if this move turns out to be a good one.

The post Elite Dangerous takes a leaf out of Star Citizen’s book a decade later and starts selling ships for real money appeared first on ReadWrite.

Tags: money new